I crouch in a filthy drainage pipe as an Emission blasts overhead, searing the surface with radiation and twisting time and space with unknown energies. Nearby crouches another refugee; another scavenger searching for artifacts to sell for profit, or maybe a bandit preying on his fellow man for the same goal. For now though, we are the same; two rats hiding from the fury of a ship that has already sunk. I check my equipment while I wait. I am down to only a few clips for the AKM-74 I carry, I used my last anti-radiation syringe after rushing through the contaminated swamp outside trying to get to this shelter ahead of the Emission and only a few stale chunks of bread are left to make my next meal. When the Emission passes my temporary companion may simply leave our makeshift shelter. He may invite me to join him at his campfire to share a bottle of vodka. Or, he may try to kill me. Despite the dangers though, I am strangely at peace. It is as if I am where I belong. As if I am home. I am in the Zone. I shouldn’t like the S.T.A.L.K.E.R. series. I’m not as good at FPS games as I used to be (and to be fair I was never really good at them in the first place) and S.T.A.L.K.E.R. is an FPS game (and a very unforgiving one at that). I also tend to play games more for their stories than
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