April Ryan goes through a mysterious portal in the back of her wardrobe, only to find herself back in Marcuria instead of Narnia. There she spends a lot of time walking and talking, finds someone with severe verb-tense issues and discovers that artists somehow end up with waitress jobs no matter what world they are in. Another step on The Longest Journey.
[Read More...]-
The PaleoGamer Plays: The Longest Journey – Part 8
-
Review – Lifeless Planet
Random thoughts on the game Lifeless Planet
[Read More...] -
Delta Phase
Want to make Eclipse Phase even more bleak? Just add Cthulhu…
[Read More...] -
Fallen London – Sailing the Sunless Sea
Random thoughts on the game Sunless Sea
[Read More...] -
Greenbox 217
Some random things you might find in a Delta Green Greenbox.
[Read More...] -
Delta Green – The Heat of the Moment
A Delta Green team is sent in to clean up after a hurricane damages a Greenbox on a now-isolated island off the coast of the Carolina’s. Then the killings begin.
[Read More...] -
The PaleoGamer Plays: The Longest Journey – Part 7
April visits the improbably named “Burns Flipper” and after enduring another carpet f-bombing get information on the Vanguard *and* the name of the missing Guardian. Along the way she plays MacGyver 2200, finds out that police power armor isn’t waterproof and wonders why Zack is hanging around outside her room. Then bad things happen. It’s the end of Chapter 3 of The Longest Journey!
[Read More...] -
The PaleoGamer Plays: The Longest Journey – Part 6
Having finally gotten into the police station, April attempts to enter the Archives only to find she needs someone to lend her a hand. Or at least an eye. She helps a guy with his stomach problems, finds that computer security is just as lax in the 23rd century as it is today and uncovers the startling truth about hovercraft safety. Just another step on The Longest Journey.
[Read More...] -
Sufficiently Advanced Technology…
Random thoughts on magic in Call of Cthulhu
[Read More...] -
The PaleoGamer Plays: The Longest Journey – Part 5
April begins her quest to save the worlds by enduring a carpet F-bombing by Zach. She then travels to the bad part of town and we rethink our views on the relative merits of Arcadia and Stark. The game is then interrupted by a news report and a game-breaking bug but April finds that the real challenge to getting into the police station is bureaucracy, which is apparently what they mean by “The Longest Journey”.
[Read More...]