A guick, one-page RPG for those times you want to play something but don’t want a lot of rules or complexity getting in the way.
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EZ RPG
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042-1117 – Jumpspace
Immediate crisis over, the crew of the Grayswandir is given a lucrative, but potentially dangerous, offer.
For the full story, visit The Log of the Grayswandir
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041-1117 – Jumpspace
The air is finally cleared among the crew as secrets are shared and conspiracies unveiled. Meanwhile, tensions among the passengers erupt into violence as one of them attempts both an assassination and a hijacking, while a second passenger is revealed to be something other than what they seem.
For the full story, visit The Log of the Grayswandir
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040-1117 – Jumpspace
Shelly and the Gorters get tours of the ship, and Jaya is found wandering in the crew lounge
For the full story, visit The Log of the Grayswandir
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039-1117 – Jumpspace
The Grayswandir enters Jumpspace, but tensions are already rising among the passengers and the crew.
For the full story, visit The Log of the Grayswandir
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038-1117 – Boilingbrook – Adar/Hinterworlds
The crew makes preparations for leaving planet, but disturbing news arrives from the Imperium.
For the full story, visit The Log of the Grayswandir
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035/037-1117 – Boilingbrook – Adar/Hinterworlds
Things are slow as Derek decides what to do with the information he has.
For the full story, visit The Log of the Grayswandir
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033/034-1117 – Boilingbrook – Adar/Hinterworlds
Derek gets drawn deeper into the conspiracy
For the full story, visit The Log of the Grayswandir
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032-1117 – Boilingbrook – Adar/Hinterworlds
A starship captain makes a clandestine delivery and finds himself involved in conspiracy.
For the full story, visit The Log of the Grayswandir
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NaNoWriMo 2016 -Wrong Exit – Week 6
Sara, Scott and the others are slowly breaking down from the realization that they and the reality around them could change at any moment. Dale makes a final change and takes a final step to insure the safety of his friends and their reality.
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