• Delta Phase

    The players in my Eclipse Phase campaign were a bit amused at the end of the first session when they were recruited into Firewall by a woman named Sonya Greene. The cause for their amusement was that in an earlier campaign, they had been recruited into Delta Green by a woman named Sonya Greene. They even asked if it was the same person and I assured them it was. It was a quick joke at the time, but some time later I thought about it a bit and realized that Firewall and Delta Green have a great deal in common. Perhaps enough that one could draw a line of connection from one to the other. Of course there are going to be similarities between the two organizations. Both are conspiracies operating under a cell structure and both are composed of people working to protect humanity from a hidden threat. And both must keep themselves and even the existence of the threat secret from the people they are protecting. Both know that their best-case scenario is only to break even; all they can really do is push the inevitable end away for a little longer. And of course both are from games that are equal parts conspiracy and horror. But is there more to it than that? I think there is. If you stop and look at it, there are quite a few elements of Lovecraftian horror in the world of Eclipse Phase. When most people think of the Cthulhu Mythos

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  • Eclipse Phase – All Alone in the Night

    I got another chance to run an Eclipse Phase game this past weekend. We had gotten together to play Traveller but about half the players had played my first Eclipse Phase last year and wanted to try it again. A few of the players kept their characters from A Tale of the Fall while the others created new ones using the new Transhuman rules while I quickly threw a scenario together. All of the players find themselves waking up in a sleeving facility after having been in cold storage for some time. They soon learn that they are on Paris dans le Ciel, a bernal sphere habitat orbiting at the Earth-Luna L4 point and part of the LLA. They aren’t sure how they got there and the staff at the sleeving facility seems a bit surprised at their confusion but they are given some basic clothing and credits and sent on their way. They wander the station for a bit while getting background on the setting and on current events. All of them find out they have been in storage for months or years; some since the Fall 10 years ago. Then they suddenly find themselves surrounded by security and taken into custody. They are taken to a government complex where they meet Emily Montangue, one of the directors for the station. She tells them that they have been resleeved by mistake. There was another group that had been scheduled to be reinstantiated and who had been prepped in simulspace

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  • After Action Report – Eclipse Phase: A Tale of the Fall

    Recently I wanted to try something different for our semi-regular role-playing group. I had recently picked up Eclipse Phase after having it recommended by another player and wanted to try it out. I managed to convince the rest of the group to try a one-shot game of it and I offered to GM. Since Eclipse Phase is a bit more complex in both setting and rules system than the games we usually play I decided to use an idea I had seen used in a Role Playing Public Radio Actual Play podcast. Basically they ran the game as a “programmed introduction” to the game, similar to the way a video game will have several “tutorial” levels as the first few encounters. I would introduce both game concepts and the background of the world as we played. To do this, I used pre-generated characters but I had several copies of each character sheet, each with different parts of the sheet blacked out. This way the players would only be exposed to a limited amount of information at a time. The characters all had generic names like “The Doctor”, “The Soldier” and “The Detective”. All were standard Splicer morphs. I wound up with four players. They experienced… Eclipse Phase: A Tale of the Fall I had pitched the game to the players as horror/sci-fi and gave Dead Space and Event Horizon as examples. As we started, I described the world as being like Blade Runner; hypercorps and a small group of the

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